Creating Custom Content Elements

Neos ships with commonly used, predefined content elements, but it is easily possible to amend and even completely replace them.

Defining new content elements is usually a three-step process:

  1. Defining a Neos ContentRepository Node Type, listing the properties and types of the node.

  2. Defining a Fusion object which is responsible for rendering this content type. Usually, this is a wrapper for a Fluid Template which then defines the rendered markup.

  3. Add a Fluid Template which contains the markup being rendered

Creating a Simple Content Element

The following example creates a new content element Acme.Demo:YouTube which needs the YouTube URL and then renders the video player.

First, the Neos ContentRepository Node Type needs to be defined in NodeTypes.yaml. This can be done in your site package or in a package dedicated to content elements, if reuse is foreseeable.

'Acme.Demo:YouTube':
  superTypes:
   'Neos.Neos:Content': TRUE
  ui:
    group: 'general'
    label: 'YouTube Video'
    inspector:
      groups:
        video:
          label: 'Video'
          icon: 'icon-film'
  properties:
    videoUrl:
      type: string
      ui:
        label: 'Video URL'
        reloadIfChanged: TRUE
        inspector:
          group: 'video'

The declaration of node types with all required and optional properties is documented in Node Type Definition.

Next the Fusion rendering for the content element has to be defined. By convention, a Fusion object with the same name as the content element is used for rendering; thus in this case a Fusion object My.Package:YouTube:

prototype(Acme.Demo:YouTube) < prototype(Neos.Neos:Content) {
        templatePath = 'resource://Acme.Demo/Private/Templates/FusionObjects/YouTube.html'
        videoUrl = ${q(node).property('videoUrl')}
        width = '640'
        height = '360'
}

A new Fusion object prototype with the name My.Package:YouTube is declared, inheriting from the pre-defined Template Fusion object which provides rendering through Fluid.

The templatePath property of the YouTube Fusion object is set to point to the Fluid template to use for rendering. All (other) properties which are set on the Template Fusion object are directly made available inside Fluid as variables – and because the YouTube Fusion object extends the Template Fusion object, this rule also applies there.

Thus, the last line defines a videoUrl variable to be available inside Fluid, which is set to the result of the Eel expression ${q(node).property(‘videoUrl’)}. Eel is explained in depth in Eel, FlowQuery and Fizzle, but this is a close look at the used expression q(node).property(‘videoUrl’):

  • The q() function wraps its argument, in this case the Neos ContentRepository Node which is currently rendered, into FlowQuery.

  • FlowQuery defines the property(…) operation used to access the property of a node.

To sum it up: The expression ${q(node).property(‘videoUrl’)} is an Eel expression, in which FlowQuery is called to return the property videoUrl of the current node.

The final step in creating the YouTube content element is defining the YouTube.html Fluid template, f.e. with the following content:

<iframe width="{width}" height="{height}" src="{videoUrl}" frameborder="0" allowfullscreen></iframe>

In the template the {videoUrl} variable which has been defined in Fusion is used as we need it.

What are the benefits of indirection through Fusion?

In the above example the videoUrl property of the Node is not directly rendered inside the Fluid template. Instead Fusion is used to pass the videoUrl from the Node into the Fluid template.

While this indirection might look superfluous at first sight, it has important benefits:

  • The Fluid Template does not need to know anything about Nodes. It just needs to know that it outputs a certain property, but not where it came from.

  • Because the rendering is decoupled from the data storage this way, the Fusion object can be instantiated directly, manually setting a videoUrl:

    page.body.parts.teaserVideo = My.Package:YouTube {
      videoUrl = 'http://youtube.com/.....'
    }
    
  • If a property needs to be modified just slightly, a processor can be used for declarative modification of this property in Fusion; not even touching the Fluid template. This is helpful for smaller adjustments to foreign packages.

Creating Editable Content Elements

The simple content element created in Creating a Simple Content Element exposes the video URL only through the property inspector in the editing interface. Since the URL is not directly visible this is the only viable way.

In case of content that is directly visible in the output, inline editing can be enabled by slight adjustments to the process already explained.

The node type definition must define which properties are inline editable through setting the inlineEditable property:

'Acme.Demo:Quote':
  superTypes:
    'Neos.Neos:Content': TRUE
  ui:
    group: 'general'
    label: 'Quote'
  properties:
    quote:
      type: string
      defaultValue: 'Use the force, Luke!'
      ui:
        label: 'Quote'
        inlineEditable: TRUE

The Fusion for the content element is the same as for a non-inline-editable content element:

prototype(Acme.Demo:Quote) < prototype(Neos.Neos:Content) {
        templatePath = 'resource://Acme.Demo/Private/Templates/FusionObjects/Quote.html'
        quote = ${q(node).property('quote')}
}

The Fluid template again needs some small adjustment in form of the contentElement.editable ViewHelper to declare the property that is editable. This may seem like duplication, since the node type already declares the editable properties. But since in a template multiple editable properties might be used, this still is needed.

{namespace neos=Neos\Neos\ViewHelpers}
<blockquote>
        {neos:contentElement.editable(property: 'quote')}
</blockquote>

The blockquote is wrapped around the contentElement.editable and not the other way because that would mean the blockquote becomes a part of the editable content, which is not desired in this case.

Using the tag attribute to make the ViewHelper use the blockquote tag needed for the element avoids the nesting in an additional container div and thus cleans up the generated markup:

{namespace neos=Neos\Neos\ViewHelpers}
{neos:contentElement.editable(property: 'quote', tag: 'blockquote')}

A property can be inline editable and appear in the property inspector if configured accordingly. In such a case reloadIfChanged should be enabled to make changes in the property editor visible in the content area.

Creating Nested Content Elements

In case content elements do not only contain simple properties, but arbitrary sub-elements, the process again is roughly the same. To demonstrate this, a Video Grid content element will be created, which can contain two texts and two videos.

  1. A Neos ContentRepository Node Type definition is created. It makes use of the childNodes property to define (and automatically create) sub-nodes when a node of this type is created. In the example the two video and text elements will be created directly upon element creation:

    'Acme.Demo:VideoGrid':
      superTypes:
        'Neos.Neos:Content': TRUE
      ui:
        group: 'structure'
        label: 'Video Grid'
      childNodes:
        video0:
          type: 'Acme.Demo:YouTube'
        video1:
          type: 'Acme.Demo:YouTube'
        text0:
          type: 'Neos.NodeTypes:Text'
        text1:
          type: 'Neos.NodeTypes:Text'
    
  2. The needed Fusion is created:

    prototype(Acme.Demo:VideoGrid) {
            videoRenderer = Acme.Demo:YouTube
            textRenderer = Neos.NodeTypes:Text
    
            video0 = ${q(node).children('video0').get(0)}
            video1 = ${q(node).children('video1').get(0)}
    
            text0 = ${q(node).children('text0').get(0)}
            text1 = ${q(node).children('text1').get(0)}
    }
    

    Instead of assigning variables to the Fluid template, additional Fusion objects responsible for the video and the text rendering are instantiated. Furthermore, the video and text nodes are fetched using Eel and then passed to the Fluid template.

  3. The Fluid template is created. Instead of outputting the content directly using object access on the passed nodes, the <ts:render> ViewHelper is used to defer rendering to Fusion again. The needed Neos ContentRepository Node is passed as context to Fusion:

    {namespace fusion=Neos\Fusion\ViewHelpers}
    <fusion:render path="videoRenderer" context="{node: video0}" />
    <fusion:render path="textRenderer" context="{node: text0}" />
    <br />
    <fusion:render path="videoRenderer" context="{node: video1}" />
    <fusion:render path="textRenderer" context="{node: text1}" />
    

Instead of referencing specific content types directly the use of the generic ContentCollection content element allows to insert arbitrary content inside other elements. An example can be found in the Neos.NodeTypes:MultiColumn and Neos.NodeTypes:MultiColumnItem content elements.

As explained earlier (in What are the benefits of indirection through Fusion?) the major benefit if using Fusion to decouple the rendering of items this way is flexibility. In the video grid it shows how this enables composability, other Fusion objects can be re-used for rendering smaller parts of the element.

Content Element Group

In Neos content elements are grouped by type. By default the following groups are available:

general

Basic content elements, like text and image.

structure

Elements defining a structure. This group contains for example the 2 column element.

plugins

Available plugins in the site installation.

It is possible to create new groups by using the Neos.Neos.nodeTypes.groups settings. Registering 2 new groups could look like:

Neos:
  Neos:
    nodeTypes:
      groups:
        form:
          label: 'Form elements'
        special:
          position: 50
          label: 'Special elements'
          collapsed: true
          icon: 'icon-fort-awesome'

The groups are ordered by the position argument.

Extending The Inspector

Warning

Adding editors and validators is no fixed API yet, keep an eye on the changelogs if you use this.

It is possible to extend the inspector for adding new editors and validators to edit the properties of your nodetypes.

Editors

By default the following list of editors is available in Neos:

  • Neos.Neos/Inspector/Editors/BooleanEditor

    A checkbox, by default configured for properties of type boolean.

  • Neos.Neos/Inspector/Editors/DateTimeEditor

    A datepicker with support for time selection too. By default configured for properties of type date.

  • Neos.Neos/Inspector/Editors/CodeEditor

    An code editor with syntax highlighting. You can use this editor for editing other types of textual content, by configuring a different highlightingMode and buttonLabel to change usage for this editor:

    style:
      type: string
      ui:
        label: 'CSS'
        reloadIfChanged: TRUE
        inspector:
          group: 'code'
          editor: 'Neos.Neos/Inspector/Editors/CodeEditor'
          editorOptions:
            buttonLabel: 'Edit CSS source'
            highlightingMode: 'text/css'
    
  • Neos.Neos/Inspector/Editors/ImageEditor

    An image editor with cropping and size support. By default configured for properties of type NeosMediaDomainModelImageInterface.

  • Neos.Neos/Inspector/Editors/ReferenceEditor

    A selector with autocomplete to reference to another node. By default configured for properties of type reference.

  • Neos.Neos/Inspector/Editors/ReferencesEditor

    A selector with autocomplete to reference to multiple nodes. By default configured for properties of type references.

  • Neos.Neos/Inspector/Editors/SelectBoxEditor

    A selectbox.

  • Neos.Neos/Inspector/Editors/TextFieldEditor

    A simple textfield. By default configured for properties of type string and integer

The following editors are also available, but will most likely only be used internally in Neos:

  • Neos.Neos/Inspector/Editors/MasterPluginEditor

  • Neos.Neos/Inspector/Editors/PluginViewEditor

  • Neos.Neos/Inspector/Editors/PluginViewsEditor

Register Custom Editors

There are 2 ways to register custom editors. Either by registering a namespace for a group of editors, or by selecting the direct path to an editor specifically.

Registering a namespace pointing to a folder containing editors works as follows:

  • Create a folder containing the JavaScript sources for the editors

  • Name your files PropertyTypeEditor

  • Configure the path as a requirejs path mapping using the following Settings.yaml

    Neos:
      Neos:
        userInterface:
          requireJsPathMapping:
            'My.Package/Inspector/Editors': 'resource://My.Package/Public/Scripts/Path/To/Folder'
    
  • Now configure the editor for your property in the NodeTypes.yaml:

    'My.Package:NodeType':
      properties:
        myProperty:
          type: 'string'
          ui:
            inspector:
              editor: 'My.Package/Inspector/Editors/PropertyTypeEditor'
              editorOptions:
                optionName: 'optionValue'
    

To set global options for your editor you can set a set of defaults in Settings.yaml:

Neos:
  Neos:
    userInterface:
      inspector:
        editors:
          'My.Package/Inspector/Editors/PropertyTypeEditor':
            editorOptions:
              optionName: 'optionValue'

The editor options set on a property level will override the global editor options.

To register just one specific path as an editor use the following code:

Neos:
  Neos:
    userInterface:
      inspector:
        editors:
          'My.Package/Inspector/Editors/CustomEditor':
            path: 'resource://My.Package/Public/Scripts/Path/To/File/Without/Js/Extension'

Validators

By default the following validators are available in Neos:

  • Neos.Neos/Validation/AbstractValidator

    This abstract validator should be used to base custom validators on.

  • Neos.Neos/Validation/AlphanumericValidator

    Supported options:

    • regularExpression

  • Neos.Neos/Validation/CountValidator

    Supported options:

    • minimum

    • maximum

  • Neos.Neos/Validation/DateTimeRangeValidator

    Supported options:

    • latestDate

    • earliestDate

  • Neos.Neos/Validation/DateTimeValidator

  • Neos.Neos/Validation/EmailAddressValidator

    Supported options:

    • regularExpression

  • Neos.Neos/Validation/FloatValidator

  • Neos.Neos/Validation/IntegerValidator

  • Neos.Neos/Validation/LabelValidator

    Supported options:

    • regularExpression

  • Neos.Neos/Validation/NumberRangeValidator

    Supported options:

    • minimum

    • maximum

  • Neos.Neos/Validation/RegularExpressionValidator

    Supported options:

    • regularExpression

  • Neos.Neos/Validation/StringLengthValidator

    Supported options:

    • minimum

    • maximum

  • Neos.Neos/Validation/StringValidator

  • Neos.Neos/Validation/TextValidator

  • Neos.Neos/Validation/UuidValidator

    Supported options:

    • regularExpression

Register Custom Validators

There are 2 ways to register custom validators. Either by registering a namespace for a group of validators, or by selecting the direct path to an validator specifically.

Registering a namespace pointing to a folder containing validators works as follows:

  • Create a folder containing the JavaScript sources for the validators

  • Name your files DataTypeValidator

  • Configure the path as a requirejs path mapping using the following Settings.yaml

    Neos:
      Neos:
        userInterface:
          requireJsPathMapping:
            'My.Package/Validation': 'resource://My.Package/Public/Scripts/Path/To/Folder'
    
  • Now configure the validator for your property in the NodeTypes.yaml:

    'My.Package:NodeType':
      properties:
        myProperty:
          type: 'string'
          validation:
            'My.Package/Validation/DataTypeValidator': []
    

To register just one specific path as a validator use the following code:

Neos:
  Neos:
    userInterface:
      validators:
        'My.Package/Validation/CustomValidator':
          path: 'resource://My.Package/Public/Scripts/Path/To/File/Without/Js/Extension'